Tokenized Pokémon cards achieved a new high of $324 million in on-chain consumption in June, growing fivefold against the trend in a bear market
According to Blockworks Research data, on-chain consumption of tokenized collectible card games reached a historic high of $324 million in June 2026, an increase of over five times compared to approximately $50 million in the same period last year, while Bitcoin fell over 20% to a 21-month low, with spot ETFs recording a record outflow of $4.5 billion.
Platforms like Collector Crypt and Courtyard store professionally rated physical Pokémon cards in vaults and issue corresponding NFTs. Users receive tokens backed 1:1 by real cards after purchasing random card packs, which can be traded, held, or redeemed for physical cards. According to Global Market Insights data, the global collectible card market size reached $9.2 billion.
Pokémon became the best-selling toy brand in the United States in 2025, with sales reaching $2.5 billion, an 87% year-on-year increase. Collector Crypt has tokenized approximately $40 million worth of cards, purchasing about $2 million weekly, with around 30% of users ultimately redeeming for physical cards. According to Dune data, 5% to 8% of NFTs on Courtyard are destroyed weekly to redeem for physical cards.






